Tron Legacy
Release Date: December 17, 2010

TRON is a 3D high—tech adventure set in a digital world that’s unlike anything ever captured on the big screen. Sam Flynn (GARRETT HEDLUND), the tech—savvy 27—year—old son of Kevin Flynn (JEFF BRIDGES), looks into his father’s disappearance and finds himself pulled into the same world of fierce programs and gladiatorial games where his father has been living for 25 years.

Along with Kevin’s loyal confidant (OLIVIA WILDE), father and son embark on a life—and—death journey across a visually—stunning cyber universe that has become far more advanced and exceedingly dangerous.

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Director Joseph Kosinski Reveals the Extent of the TRON: LEGACY Re-Shoots

Director Joe Kosinski spoke about how, at its heart, even with all of the action and technology, Tron: Legacy is a father-son relationship story.

He also explained the additional scenes he shot once the film was done and the reason for them, revealed that there would be very little deleted footage for the DVD/Blu-ray when it’s released and said that he’s looking to focus on either his remake of The Black Hole or an adaptation of his graphic novel Oblivion, written by William Monahan, for his next project.

Kosinski: I like to call it additional photography because it really was additional photography. We added about five or six minutes to the movie, most of it in the first 20 minutes. Most of the shooting was done to set up Sam a little bit better and to give him a little more context. . . . . . complete article

Tokyo fest gets 30-minute 'Tron' trailer

A special 30-minute screening of “Tron: Legacy" in 3D, including previously unseen footage, will be held at the Tokyo International Film Festival. Walt Disney Studios Japan, which is organizing the event, is releasing minimal information about the screening, and like last year’s sneak preview of “Avatar” at the fest, will be on invitation-only basis.

Following the huge success in Japan of “Avatar,” and the Disney 3D releases this year of “Alice in Wonderland” and “Toy Story 3," the studio will have high expectations for the sequel to the 1982 cult classic . . . . . complete article

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Tron 3 Confirmed

“Tron Legacy” isn’t due until December, but Disney already is putting a sequel on its monorail track. No details have been released because it is so early in the process.

Edward Kitsis and Adam Horowitz, the “Lost” writers/executive producers who worked on “Legacy,” have begun writing a sequel to the studio’s sci-fi tentpole.

Notwithstanding the question of whether the movie will be a hit, other topics to ponder are whether the sequel will focus on spinoff characters or center on a new adventure set in the “Tron” world . . . . . complete article

Tron Legacy uses
new Avatar 3D camera
Sci-fi sequel pushes
James Cameron's technolgy
BY Jonathon Crocker

Tron Legacy director Joe Kosinski reveals he's shot the cyberspace sequel using James Cameron's very own groundbreaking 3D camera system. Only he's made it better.

"We used a brand new generation of the Pace/Cameron system developed by Vince Pace and James Cameron," says Kosinski. "I think we’re the first film to use full 35mm sensor cameras in a 3D rig."

Um, what does that mean? "It gives a stunning image," explains Kosinski. "And in 3D, it’s even more spectacular. The line between what’s real and what’s not is blurred so you can’t tell the difference."

Set in 2010 and recasting Jeff Bridges as Kevin Flynn ("It's Apocalypse Now and I'm like Kurtz," quipped Bridges), the Tron universe has been disconnected from the outside world for 25 years.

"But the simulation has gotten more perfect, so the scale, the realism, the physics and the visceral quality of it is all bigger," says Kosinski. "The world of Tron has evolved."

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Interview with Tron Legacy Writer Adam Horowitz

Question: Do you think it was the new technology that's available, revisiting the character or something else entirely that excited Jeff Bridges about returning?

Adam Horowitz: Well you'd have to ask Jeff that but I think that he has always had a fondness for Tron. Like when we first met him, we went to his house and at one point we were pitching him the movie when he said, "Wait, hold on." He ran upstairs and got the original Tron helmet and put it on. He was like, "Do you want to wear it?" We were like, "If we must." Do I have pictures of myself in the Tron helmet at home? Yes!

Question: Was having Bruce Boxleitner back and involved as well essential to making this sequel?

Adam Horowitz: Well Bruce had to be involved, the movie is called Tron after all. I remember first meeting Bruce. It was at the table read.

Bruce and Jeff were together and I mean they had seen each other over the years but it was the first time in this Tron context that they had been together in a long time so it was really cool. I remember thinking, is this really happening? Is this my life?

Question: As such a big fan of the source material, did you ever find that when you were writing the script that perhaps you began geeking out on a particular tangent from the original that didn't really serve this story so you had to pull it back a bit?

Adam Horowitz: I'm sure in early drafts we did. Here's how we looked at it. There is a slice of the universe that you can experience in under a hundred and ten minutes. We have to tell our story and stay on focus. The natural process of writing for us is thinking up a bigger world than you can ever really do. You have to do it like that if you want to have a sense of that richness and depth of mythology. So it starts here and then we hone it down to this. . . . . . complete interview

Producer Sean Bailey Talks Tron Legacy

Here's what Sean Bailey had to say about Tron Legacy in a recent interview.

Question: How big of a buzz is a movie like “Tron” overseas, especially in a place like Japan?

Bailey: I have to say our international teams at Disney get to see quite a bit early. Their enthusiasm seems to be great. We’re getting ready to do the big tour, so I can’t speak yet. The Disney enthusiasm seems very high. These people have been doing amazing work and amazing planning for their territories. I’m really excited, they’re doing a great job trying to roll out the movie in the rest of the world.

Question: What percentage of the film takes place in the real world as oppose to Tron-world?

Bailey: Mostly in Tron-world. Definitely I’d say 80%, maybe a little more in Tron-world. We give it a real-world intro, then you get pulled-in. It’s a very Tron-world focus.

Question: The first Tron seems almost infinite, Legacy seems contained, almost on an island where there’s boundaries, you step outside of them you fall to infinity. Why the decision to give it more rules?

Bailey: It’s a pretty big world. We have big maps of it, we built our narrative around one small strip of the world so the characters could journey from here-to-here once they figured things out. It’s a pretty big world, and the video game explores one piece, the television efforts explore an entirely different piece, but all interconnected. . . . . . complete interview

Garrett Hedlund Interview on Tron: Legacy

September 27, 2010 - In an interview with Collider, actor Garrett Hedlund talked about playing Sam Flynn, the experience of working with someone as talented as Jeff Bridges and how much he already misses being on set for this project.

Question: How did you originally get involved with Tron: Legacy? Was there something specific that attracted you to it?

Hedlund: I went to go meet with Joseph Kosinski and Sean Bailey, maybe about three or four months before I was cast, and they showed me the effects footage that Joseph had created. In terms of that room, I walked in uncertain and I walked out driven. I didn’t know I was going to walk in and be shown something like that, that was that unforeseeable. I just thought it was the coolest thing that I had never imagined. Being an audience member and being a fan of film and going to see all these films, that was something I hadn’t seen.

Question: What was it like to work with someone like Jeff Bridges?

Hedlund: I think he’s just incredible and genuine, and filled with life and inspiration. He’s inspired by so many things, like music, literature, philosophy and spirituality, and all these things. It’s infectious. It’s such a privilege for me to be able to have the chance to work with him. I know that each of these actors that I completely admire make me a better actor. I had the opportunity to watch them on set and see how they compose themselves on and off, and how much work they put into it. It inspires me to work harder on every film that I do and never cease.

Question: Being Joe Kosinski’s first film and having it be so massive, what was he like as a director?

Hedlund: The guy, in my mind, is such a genius. In my mind, he’s the next Kubrick, in terms of his vision. I could say every good word in the book about Joe. He’s great. It was an incredible experience. I miss it already. . . . . . complete interview

Concept Art From The Tron: Legacy
Theme Park Installment

September 3, 2010 - If you’ve ever thought that the Tron movies just look like giant glowy dance parties, you are not alone. The folks over at Disneyland have the same idea, and that’s why they’ve decided that in celebration of Tron: Legacy’s release this December they’ll be transforming the Hollywood Pictures Backlot into ElecTRONica, an outdoor dance party that brings the grid out of the game and onto the streets. Also included in the ElecTRONica portion of Disneyland will be a full-on recreation of Flynn’s Arcade (obviously), but there will probably be less chance of getting sucked into a video game for 20 years . . . . . complete article

Tron (20th Anniversary Collector's Edition) DVD (1982)

The surprising truth about Disney's 1982 computer-game fantasy is that it's still visually impressive (though technologically quaint by later high-definition standards) and a lot of fun. It's about a computer wizard named Flynn (Jeff Bridges) who is digitally broken down into a data stream by a villainous software pirate (David Warner) and reconstituted into the internal, 3-D graphical world of computers.

It is there, in the blazingly colorful, geometrically intense landscapes of cyberspace, that Flynn joins forces with Tron (Bruce Boxleitner) to outmaneuver the Master Control program that holds them captive in the equivalent of a gigantic, infinitely challenging computer game. Disney's wizards used a variety of cinematic techniques and early-'80s state-of-the-art computer-generated graphics to accomplish their dynamic visual goals, and the result was a milestone in cyberentertainment, catering to technogeeks while providing a dazzling adventure for hackers and nonhackers alike.

Appearing just in time to celebrate the nascent cyberpunk movement in science fiction, Tron received a decidedly mixed reaction when originally released, but has since become a high-tech favorite and a landmark in special effects, with a loyal following of fans. DVD is a perfect format for the movie's neon-glow color scheme, and the musical score by synthesizer pioneer Wendy Carlos is faithfully preserved on the digitally remastered soundtrack.

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